Developers at studios like Phoenix Labs and Wargaming argue that cross-play is the industry’s future, but it’s far from essential in designing a multiplayer game. Half a billion users played Among Us in November and December, meaning the popularity of these games has shoved cross-play into the limelight soon after console developers like Sony finally embraced it in 2018. Cross-play was a foregone conclusion for the studio.Ĭross-play has become an expectation for players now that the biggest games in the world–Call of Duty: Warzone, Fortnite and Among Us, to name a few–use it to connect people across multiple platforms. It needed a way to make it as easy as possible for players to group up together regardless of what platform they were on. When Phoenix Labs set out to make its first game, Dauntless, its developers knew they wanted to make a free-to-play game that would have the legs to carry the studio for years.
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